• Графика и Дизайн [3dex] How to Make a Stylized Outdoor Environment from Start to Finish

    • Автор темы SliwBoy
    • Дата начала
    • 666
    Автор: 3dex
    Название: How to Make a Stylized Outdoor Environment from Start to Finish

    1584957485165


    ЯЗЫК - АНГЛИЙСКИЙ

    СУБТИТРЫ - НЕТ

    You get:
    A Complete Course that teaches how to easily create a simple Stylized Outdoor Environment from start to finish. Fully Narrated Step by step instructions on how to model, sculpt, texture, and put everything together into a scene with Unreal Engine 4.

    Details:
    _Over 20 Instructional Videos on how to model, texture, and set everything up in Unreal Engine 4
    _Access to all the models(in .fbx format) plus all textures(in .tga format) used during the course.
    _Unreal Engine 4 project with all corresponding files.
    _Lighting video Tutorial with step by step narrated instructions on how to light this scene with Unreal Engine plus general lighting tips.

    Covered Topics:
    _Model and UV using the latest version of Autodesk Maya.
    _Sculpting using the latest version of Zbrush.
    _Texturing with Substance Painter.
    _Creating Procedural Materials using Substance Designer.
    _Exporting and Importing Models and Textures to Unreal Engine 4.
    _Creating Materials and Blueprints with UE4.
    _How to Make Terrain with Blend Materials .
    _How to Make Simple Flowing Water in UE4.
    _How to Make and Add Wind Movement to Foliage/Grass in UE4.
    _Preparing Models for Baked Lighting in UE4.
    _Lighting the Final Level and Taking Screenshots.

    +Bonus:
    _Videos Covering the Basics on how to use Autodesk Maya, Zbrush , Substance Painter, Substance Designer, and Unreal Engine 4.
    _A step by step narrated video tutorial on How to Create a Stylized Smart Material within Substance Painter to aid you in the texturing process.
    _Stylized Smart Material.
    _Custom Zbrush Brushes.

    Learning Outcomes:
    _Ability to apply the techniques and workflows used in this course to create and put together any type of outdoor environment within Unreal Engine 4.
    _Able to create simple procedural materials using Substance Designer.
    _Properly prepare models for a game engine.
    _Be able to apply simple lighting to an Unreal Engine level.

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